Entry is Open! 1minute Projection Mapping Competition in TOKYO 2022!

~Entry for participating creators is now open!~ 1minute Projection Mapping in TOKYO will be held again this year. This is an international competition planned by Projection Mapping Association of Japan for competing projection mapping works of 1 minute to 1 minute and 59 seconds. Creators from all over the world are invited to submit their…

20/05/2022
Resonate (2012–2018)

Resonate 2012 – 2018 – Exploring art, media and technology. Belgrade, Serbia. Founded by Maria Jelesijevic, Jelena Nesic, Filip Visnjic and Eduard Prats Molner in 2011 together with the close collaborator Dragan Ambrozic, first Resonate took place in 2012. Festival grew each year, both in audience, participants and those involved in making it happen. It…

14/03/2022
Burningcollection.tv

burningcollection.tv is a generative artwork created by Swiss art collective Fragmentin in collaboration with artist Lauren Huret. This work is commissioned for the virtual space of the Jeu de Paume and is broadcast alongside the exhibition “Le Supermarché des images” from February 13 to June 7, 2020. Visitors to this website will be able to…

10/04/2020
Into the Great Beyond – Inventing Futures at IAM Weekend 18 (April 27 to 29)

The future is calling (again): in just a few short days, Barcelona’s IAM Weekend returns to the nexus of internet culture and cybernetic serendipity with an exciting mix of talks, workshops, and masterclasses. Join us as we attempt “The Subversion of Paradoxes” in search of the great beyond. The term ‘multidisciplinary’ gets thrown around a…

24/04/2018
Solace: How We Made the Interactive Speculative Fiction

Part of a new series of posts inviting artists and curators to share latest projects on CAN, we’d like to introduce you to Evan Boehm, and his latest collaboration with Nexus Studios. Solace is an interactive animated film based on celebrated science fiction writer Jeff Noon’s short story about a near future in which marketing and addiction are disturbingly intertwined.

19/01/2017
Homo Ludens’ Playground – Mattia Casalegno

Mattia Casalegno (multifaceted Italian artist based in Los Angeles, 1981) takes inspiration from disciplines such as anthropology, biology, ecology, and neurosciences, deploying a vast array of technologies and expressive forms, with a natural inclination for new media languages.

17/03/2015
EGO – Between the real and symbolic

Created by Klaus Obermaier with Stefano D’Alessio and Martina Menegon, EGO is an interactive installation that explores the concept of ‘mirror stage’ objectification resulting in a conflict between one’s perceived visual and emotional experience.

23/02/2015
Convergence, An ‘Art + Technology’ Summit at The Banff Centre

Convergence Summit, a four day conference “on art + technology” that took place at the Banff Centre Nov 27-29th. Located in the idyllic mountain-surrounded town of Banff, Alberta, the massive arts incubator played a important role in shaping discourse in and around ‘new media’ in the 90s and early aughties. With Convergence, the centre is planting a flag down and reasserting their importance as a key international digital arts venue—here is CAN’s report on the proceedings.

08/12/2014
Landscape Futures – an interview with Geoff Manaugh

Landscape Futures is a recent book edited by Geoff Manaugh that unpacks the wildest intersections of landscape architecture, technology and perception. CAN interviewed Manaugh about the book last week to provide a window into this ambitious curatorial (and now editorial) project.

12/09/2013

RIOT by Leonard Mechiari is a game designed as a riot simulator to tell the story of conflict and social unrest, soon available for PC, Mac, iOS, Android and OUYA.

Vincent & Emily are two self-willed robots who are in a conflict between each other and their surroundings, designed to explore solitude of a partner relationship and their impulses.

‘A Drop of Light’ is an interactive new-media art research project aimed at developing a computer-generated holographic spot as a responsive techno-hypermedium with which the performer interacts and her techno-perception is embodied, expressed, and analyzed.

InterAccess is pleased to present the 22nd Annual IA Current Exhibition, All watched over by machines of loving grace, running November 8 – December 9, 2023.

Unpredictable atmosphere is a research project that investigates a thin and unstable layer above the ground where data, both transmitted and collected, acquire new dimensions in an invisible landscape of conflict.

~Entry for participating creators is now open!~ 1minute Projection Mapping in TOKYO will be held again this year. This is an international competition planned by Projection Mapping Association of Japan for competing projection mapping works of 1 minute to 1 minute and 59 seconds. Creators from all over the world are invited to submit their…

Resonate 2012 – 2018 – Exploring art, media and technology. Belgrade, Serbia. Founded by Maria Jelesijevic, Jelena Nesic, Filip Visnjic and Eduard Prats Molner in 2011 together with the close collaborator Dragan Ambrozic, first Resonate took place in 2012. Festival grew each year, both in audience, participants and those involved in making it happen. It…

Category:
Tags:

burningcollection.tv is a generative artwork created by Swiss art collective Fragmentin in collaboration with artist Lauren Huret. This work is commissioned for the virtual space of the Jeu de Paume and is broadcast alongside the exhibition “Le Supermarché des images” from February 13 to June 7, 2020. Visitors to this website will be able to…

Category: Member Submissions
Tags:

In October CAN headed to Pittsburgh to toast the 30th Anniversary of The Frank-Ratchye STUDIO for Creative Inquiry. The event was accompanied by “Intersections,” a dynamic group exhibition showcasing many of the anti-disiciplinary works produced within the labs. Here, we review the show and share details about various included works.

HOLO curates a series of critical conversations and hands-on exercises as part of the 20th Edition of MUTEK Monreal, Aug 20-25.

The future is calling (again): in just a few short days, Barcelona’s IAM Weekend returns to the nexus of internet culture and cybernetic serendipity with an exciting mix of talks, workshops, and masterclasses. Join us as we attempt “The Subversion of Paradoxes” in search of the great beyond. The term ‘multidisciplinary’ gets thrown around a…

Review of the exhibition last month at the Asia Culture Center in Gwangju, South Korea – a collection of 12 works questioning the essential meaning and significance of the data world.

AUDINT is a European artist collective working across animation, installation, and publishing. Drawing on excerpts from an extended conversation with the group, we unpack their vision of the dystopian future-present and the nether zones that can be conjured through sound and vibration.

Created by artist Philip Schütte in collaboration with Random Studio, SUN is an interactive installation that turns one of nature’s most mediated phenomenas – the rising and setting of the sun – into a playful sensory experience.

Part of a new series of posts inviting artists and curators to share latest projects on CAN, we’d like to introduce you to Evan Boehm, and his latest collaboration with Nexus Studios. Solace is an interactive animated film based on celebrated science fiction writer Jeff Noon’s short story about a near future in which marketing and addiction are disturbingly intertwined.

Mattia Casalegno (multifaceted Italian artist based in Los Angeles, 1981) takes inspiration from disciplines such as anthropology, biology, ecology, and neurosciences, deploying a vast array of technologies and expressive forms, with a natural inclination for new media languages.

“The Crystal Line” is the latest work by critical engineer Julian Oliver. Re-creating an authentic crystal radio design that was used widely during WWI, the device broadcasts a transmission of ‘future of warfare’ chatter culled from various defence blogs that is translated from text to speech.

Category: Members / Sound
Tags: / / / / / /

Created by Klaus Obermaier with Stefano D’Alessio and Martina Menegon, EGO is an interactive installation that explores the concept of ‘mirror stage’ objectification resulting in a conflict between one’s perceived visual and emotional experience.

Category: MaxMSP / Members
Tags: / / / / / /

Convergence Summit, a four day conference “on art + technology” that took place at the Banff Centre Nov 27-29th. Located in the idyllic mountain-surrounded town of Banff, Alberta, the massive arts incubator played a important role in shaping discourse in and around ‘new media’ in the 90s and early aughties. With Convergence, the centre is planting a flag down and reasserting their importance as a key international digital arts venue—here is CAN’s report on the proceedings.

Category: Events / Members
Tags: / /

425 hanging pendants located in the new HQ of the Center for Strategic and International Studies visualise global data.

Karsten and Ricardo bring you this comprehensive introduction to Clojure and functional programming. From syntaxes, symbols, vars & namespaces to data structures, sequences, recursive processing and destructuring.

Landscape Futures is a recent book edited by Geoff Manaugh that unpacks the wildest intersections of landscape architecture, technology and perception. CAN interviewed Manaugh about the book last week to provide a window into this ambitious curatorial (and now editorial) project.

Count

1-30 of 32

Tags

  • 3d
  • AUDINT
  • Afrofuturism
  • Afrotopia
  • Artificial Intelligence
  • Bill Posters
  • CGI
  • CMU
  • Clojure
  • Cool 3D World
  • Cutting Room
  • Defasten
  • Digital
  • Environment
  • Evala
  • Events
  • FACT
  • GIS
  • Games
  • Gwangju
  • Interface
  • Jane Murison
  • Java
  • KOSMICA Institute
  • Kode9
  • Lighthouse Brighton
  • Lisp
  • MATLAB
  • MUTEK
  • MUTEK_IMG
  • Mac
  • MaxMSP
  • Phoenix
  • Pittsburgh
  • Processing
  • Raspberry Pi
  • Somerset House
  • Somerset House Studios
  • Sound
  • The Banff Centre
  • The Current Museum of Art
  • The Frank-Ratchye STUDIO for Creative Inquiry
  • Theory
  • Transfer Gallery
  • UAL
  • Uncanny Valley
  • Windows
  • Advertising
  • Aesthetics
  • Andy warhol
  • Animation
  • Api
  • Architecture
  • Arduino
  • Arms
  • Art
  • Audiovisual
  • Barcelona
  • Bass
  • Bioengineering
  • Body
  • Book
  • Bruce sterling
  • Camera
  • Climate
  • Collaboration
  • Commission
  • Competition
  • Cory arcangel
  • Creative technology
  • Culture
  • Data
  • Data visualisation
  • Database
  • Design
  • Design fiction
  • Design future
  • Development
  • Display
  • Diy
  • Download
  • Drawing machine
  • Economy
  • Eddostern
  • Education
  • Education programming
  • Electronic music
  • Electronics
  • Empathy
  • Event
  • Exhibition
  • Explore
  • Eyebeam
  • Featured
  • Fiction
  • Film
  • Font
  • Fragmentin
  • Functional
  • Functional programming
  • Future
  • Game
  • Game industry
  • Gamescenes
  • Gaming
  • Generative
  • Geography
  • Haunting
  • History
  • Holo
  • Holographic
  • Iam weekend
  • Image
  • Indevelopment
  • Information
  • Infrasound
  • Installation
  • Interactive
  • Interactive fiction
  • Interactive installation
  • Interference
  • Internet
  • Interview
  • Javascript
  • Kinect
  • Kinetic
  • Knowledge
  • Landscape
  • Laser
  • Learning
  • Learning clojure
  • Light
  • Lighting
  • Longread
  • Love
  • Machine
  • Making
  • Map
  • Mapping
  • Media
  • Media lab
  • Media theory
  • Metamedia
  • Military
  • Mimicry
  • Mirror
  • Monolake
  • Montreal
  • Moon
  • Multiplayer
  • Music
  • Narrative
  • New media
  • Nyc
  • Object
  • Opecv
  • OpenFrameworks
  • Opencv
  • Osc
  • Osckinect
  • Pendnants
  • Peppers ghost
  • Performance
  • Phonograph
  • Photography
  • Pixel
  • Pixel art
  • Politics
  • Privacy
  • Projection
  • Projection mapping
  • Python
  • Radio
  • Radio frequency
  • Real
  • Research
  • Review
  • Riot
  • Robotics
  • Satellite
  • Sculpture
  • Security
  • Sense
  • Sensorial
  • Sensory
  • Servos
  • Short film
  • Smell
  • Social
  • Sonar
  • South korea
  • Spectrum
  • Speculative design
  • Speculative fiction
  • Story
  • Storytelling
  • Stress
  • Technology
  • Thermal
  • Threejs
  • Tokyo
  • Tonejs
  • Touchdesigner
  • Tutorial
  • Typeface
  • Typography
  • Unity
  • Unity 3d
  • Unrest
  • Vibration
  • Videogames
  • Virtual
  • War
  • Warfare
  • Water
  • Weapons
  • Weather
  • Web film
  • Webgl
  • Website
  • Workshops