Created by Mylène Dreyer at ECAL, Scribb is a computer game in which the physical area scanned by the mouse is an integral part of interaction. The player must draw black areas, detected by the mouse, to be able to evolve in the game, simultaneously managing the position of the mouse and the surface on which it is placed.
This double reading questions our way of switching from digital to analogue. The mouse, diverted from its usual role, is not only used as an extension of the hand, but as a physical object influenced by its environment.
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Earlier this year at ECAL (Lausanne/Switzerland), students were asked to develop projects using the Thymio robot during a one week workshop. Students worked then in group with the task to make Thymio(s) write a word, all those words was then put together to form a sentences that you can discover in the video below.
Since 2008, CreativeApplications.Net has been a driving force, tirelessly shaping the conversations about technology, society, and critical making. From online and offline publications to live events, CAN has shaped many of the innovative creative practices we know today.
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