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730 ResultsEvery once in a while a project comes along that will change how we think, discuss and produce digital art. Four+ years in development, FRAMED* will not just be a canvas, but a platform and a community hub for the art of our generation.
Future Unfolding is a new game by Berlin based game studio Spaces of Play. It is a role playing game where each play-through allows you to experience a new and different layout and find your own way to the goal.
Produced by Timo Arnall, Internet Machine is a multi-screen film about the invisible infrastructures of the internet. The film was made to reveal hidden materiality of our data by exploring some of the machines through which ‘the cloud’ is transmitted and transformed.
Opening this Saturday (April 26) and presented by the Art Museum of Lugano in Switzerland, 36 ventilators, 4.7m³ packing chips is the new installation by Zimoun, swiss born and Bern based artists known for his architecturally-minded platforms of sound.
Created by the panGenerator collective, Macrofilm is a permanent interactive installation for The Museum of The History of Polish Jews that combines traditional, tangible experience of browsing through old archives with subtly augmented digital experience.
Video projectors are one of the most important tools for creators of interactive installations. The information for projectors is available on various websites, but this 2 part guide will focus on their use in production and interactive environments.
Over the past few months, in preparation for their Book of Eniarof crowdfunding campaign, tutors and students at HEAD have been exploring the use of playing cards as a method for designing and developing games, concepts, attractions, and playful art objects of various ilk…
Seven years in the running, organised by Rhizomatiks and curated by Daito Manabe, Flying Tokyo goes Super with a new space and larger audience, more speakers and a workshop programme. CAN was there and we are pleased to report back.
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Created as a collaboration between between Radiohead, Nigel Godrich, Stanley Donwood and Universal Everything, Polyfauna is a living, breathing, growing touchscreen environment, born from abstraction of the studio sessions from King of Limbs and the organic drawings of Stanley Donwood.
Created by Julien Léonard, the following are what he refers to as a combination of electronic lace, algae to Indian plankton. These are also results of XRVG, a vector graphic programming environment based on the Ruby language.
Curated in collaboration with EWHA’s Cross Media Lab, Kimchi and Chips and CreativeApplications.Net, The Distortion Field is a discussion concerning the connection between artists and audiences within emerging media.
Project explores narratives through colour, line, and form found in geographic satellite imagery. Utilising Google Earth together with custom software, the final install spans over 27 HD screens pointing locations of the films that have been produced by IFP.