Continuum Resonance + PolyNodes

Created by Daito Manabe, Continuum Resonance is an installation where autonomous artworks installed in each space of “VS” interact with each other by sharing mathematical algorithms, music programming, and 3D architectural data.

09/10/2024
System Process Form: Type as Algorithm

System Process Form is a detailed survey of MuirMcNeil’s Two type system, an extensive collection of geometric alphabets in which every stroke, shape, letterform and word is designed to correspond and collaborate in close harmony.

08/04/2024
Fundraiser 2024

Before we begin, we must highlight a critical aspect: our reliance on our members for support. Operating with extremely limited resources, each contribution is invaluable. Presently, we’re barely over 60% of our necessary funding, highlighting the stark reality of the starved publishing field. Now, behind the scenes, there’s a whirlwind of activity. Countless hours are…

27/02/2024
Controlled Uncontrollables: SAD and the Bubble Printer

Developed in the context of Human 2 Objects project, the main concept was to reflect the human capacity to transform natural elements and to use the human body and its spatiality as an input for interactivity. As a result, the exhibition Controlled Uncontrollables is composed of two sculptural installations in a delicate interplay of art and technology.

27/10/2023

Elisava has partnered with the creative research lab IAM to launch a new Master in Design for Responsible Artificial Intelligence, a part-time and low residency programme that brings together designers, strategists, trend researchers, futurists, new media artists, cultural producers, journalists and creative technologists to tackle precisely these kinds of questions.

22/03/2023
Resonate (2012–2018)

Resonate 2012 – 2018 – Exploring art, media and technology. Belgrade, Serbia. Founded by Maria Jelesijevic, Jelena Nesic, Filip Visnjic and Eduard Prats Molner in 2011 together with the close collaborator Dragan Ambrozic, first Resonate took place in 2012. Festival grew each year, both in audience, participants and those involved in making it happen. It…

14/03/2022
Infinity – New malleable subject matter by UE

Ending tonight, after a week of live streaming, is the latest in the series of artworks by Universal Everything (UE) that feature 3D humans shrouded in digital costumes. Titled ‘Infinity’, the new work is a live stream, always reshaping and evolving from one character to the next, generating an average of 3,180 unique characters per hour with a total of 50,000+ variations over the last week, stream live on YouTube, only for a few more hours!

11/08/2021
Living In the Gap: In Conversation with Peter Burr

Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

13/03/2021
HOLO 2.5 Launched!

HOLO is ending the year with a bang: a new website. Launched six weeks ago,
HOLO.mg expands the print magazine into a more robust, ‘always on’ editorial and curatorial platform. Already a hub of activity, two major research projects are underway, and a slate of new stories and favourites from the HOLO archive are due in 2021.

21/12/2020
Auria Kathi – an AI Artist living in the cloud

What is art? Is it the unsaid? The unsettling? The last few years have been very happening in the field of Generative/Procedural art. We have seen some of the exciting applications of this field hitting mainstream media — may it be generative architecture like the Digital Grotesque, or the AI generated paintings which sold for a bang…

19/03/2019

For the 7th time now, 600 experience designers and creative technologists will join us this October in Munich to take a close look at all things interactive. As always, we’ll not just feature talks and workshops but also a hands-on exhibition showcasing interactive projects from graduates and design studios all the way to companies like Bosch and BMW.

20/07/2018
A-B-Z-TXT 2018 – Call for Participants

A-B-Z-TXT is back—and our favourite summer typography school is looking for international applicants. Apply to join Jürg Lehni, Mindy Seu, Jon Gacnik and others in Toronto Aug 23-26 for four days of masterclasses, workshops, and lectures.

20/06/2018

Anitype speaks in code and provides a letter and a sandboxed environment for anyone to tinker and animate characters from the roman alphabet.

Created by Michael Frei, Mario von Rickenbachthe and the Zurich based Etter Studio, Plug & Play for iOS invites you to explore the feelings of anthropoid creatures that go beyond sexuality and reproduction: love.

Drei is a game about logic, skill and collaboration for the iPad. The mission is simple but things tend get in the way… explosives, thunderstorms, gravity and sometimes incompetent colleagues.

Created by Daito Manabe, Continuum Resonance is an installation where autonomous artworks installed in each space of “VS” interact with each other by sharing mathematical algorithms, music programming, and 3D architectural data.

The Air Quality Sensor is a beautiful home object that helps you discover how air quality is affecting your environment – now looking for support via Kickstarter.

System Process Form is a detailed survey of MuirMcNeil’s Two type system, an extensive collection of geometric alphabets in which every stroke, shape, letterform and word is designed to correspond and collaborate in close harmony.

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On December 23, 2023, “Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times” was held at Civic Creative Base Tokyo (CCBT), a hub for exploring creativity through art, technology, and design.

Before we begin, we must highlight a critical aspect: our reliance on our members for support. Operating with extremely limited resources, each contribution is invaluable. Presently, we’re barely over 60% of our necessary funding, highlighting the stark reality of the starved publishing field. Now, behind the scenes, there’s a whirlwind of activity. Countless hours are…

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A new series of hybrid events, interviews, and a podcast featuring a range of eclectic perspectives from faculty, current program participants, and special guests on the intersection of Responsible AI, media, and design in a state of climate emergency.

Developed in the context of Human 2 Objects project, the main concept was to reflect the human capacity to transform natural elements and to use the human body and its spatiality as an input for interactivity. As a result, the exhibition Controlled Uncontrollables is composed of two sculptural installations in a delicate interplay of art and technology.

Elisava has partnered with the creative research lab IAM to launch a new Master in Design for Responsible Artificial Intelligence, a part-time and low residency programme that brings together designers, strategists, trend researchers, futurists, new media artists, cultural producers, journalists and creative technologists to tackle precisely these kinds of questions.

Plastic Sarira is a web-based media art project that presents a virtual ecosystem in which computer-programmed life forms and 3D-scanned plastic marine debris coexist in symbiosis.

Asia Culture Center (ACC) is pleased to announce the International Open Call for ACC Residency 2022. Applications are currently being accepted online with a submission deadline of June 13, 2022.

In a world constantly adjusting and adapting to new methods of communication and connection expedited by rapid technological advancements, artist Amay Kataria explores what it means to be human.

Created by Benedikt Groß, Maik Groß and Thibault Durand, Mind the “Uuh” is an experimental training device helping everyone to become a better public speaker. The device is constantly listening to the sound of your voice, aiming to make you aware of “uuh” fill words.

Resonate 2012 – 2018 – Exploring art, media and technology. Belgrade, Serbia. Founded by Maria Jelesijevic, Jelena Nesic, Filip Visnjic and Eduard Prats Molner in 2011 together with the close collaborator Dragan Ambrozic, first Resonate took place in 2012. Festival grew each year, both in audience, participants and those involved in making it happen. It…

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Ending tonight, after a week of live streaming, is the latest in the series of artworks by Universal Everything (UE) that feature 3D humans shrouded in digital costumes. Titled ‘Infinity’, the new work is a live stream, always reshaping and evolving from one character to the next, generating an average of 3,180 unique characters per hour with a total of 50,000+ variations over the last week, stream live on YouTube, only for a few more hours!

Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

HOLO is ending the year with a bang: a new website. Launched six weeks ago,
HOLO.mg expands the print magazine into a more robust, ‘always on’ editorial and curatorial platform. Already a hub of activity, two major research projects are underway, and a slate of new stories and favourites from the HOLO archive are due in 2021.

Hobbes, a design and animation studio out of Detroit, MI, partnered with VWLS and Firefly Drone Shows to produce the music video for “High in Heaven,” performed and shot by drones.

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In November 2019, CAN joined the biannual ECAL Research Day to find out how methodologies borrowed from science and engineering can strengthen creative practice—and drive the conversation.

SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York.

Report from the inaugural CAN-curated event series ‘Document #.’ examining new forms of cross-disciplinary art and design practice.

In Elektra’s 20th year common themes from throughout the history of the festival of machinic bodies and digital transcendence are explored in depth and pushed to their extremes.

Created by Shanghai based design studio automato.farm, ‘BIY™ – Believe it Yourself’ is a series of real-fictional belief-based computing kits to make and tinker with vernacular logics and superstitions.

From the inventions of computing pioneer Douglas Engelbart to the philosophies of Andy Clark and David Chalmers: curator Philo van Kemenade reveals what inspired the 2019 edition of Bratislava’s Sensorium Festival (June 7-9)

What is art? Is it the unsaid? The unsettling? The last few years have been very happening in the field of Generative/Procedural art. We have seen some of the exciting applications of this field hitting mainstream media — may it be generative architecture like the Digital Grotesque, or the AI generated paintings which sold for a bang…

Category: Member Submissions
Tags:

For the 7th time now, 600 experience designers and creative technologists will join us this October in Munich to take a close look at all things interactive. As always, we’ll not just feature talks and workshops but also a hands-on exhibition showcasing interactive projects from graduates and design studios all the way to companies like Bosch and BMW.

A-B-Z-TXT is back—and our favourite summer typography school is looking for international applicants. Apply to join Jürg Lehni, Mindy Seu, Jon Gacnik and others in Toronto Aug 23-26 for four days of masterclasses, workshops, and lectures.

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